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Monday, March 27, 2017

Rapture: The End of Days. Theological Sci-Fi Horror

Hard science and a bright future meets dark horror and authentic theology in truly unique game. It's just, "bloody good fun."

Available Downloads

  • Rapture Character Sheet (Printable PDF)
  • Rapture Character Sheet (Interactive PDF)
  • Rapture Audio Introduction: British KIN Briefing
  • Rapture Audio Introduction: Creepy Child AI
  • Sci-Fi Soundscapes #1: Void Souls
  • Sci-Fi Soundscapes #2: Save Our Souls
  • Sci-Fi Soundscapes #3: Demanding Demands
  • Fan Sample of Live Play

The End of Days... just the beginning.

After centuries of war and strife, seven great nations arose to enter an uneasy peace. Humanity was once again rebuilding, with science blossoming and new discoveries heralding a true renaissance.  

Then gates of Heaven and Hell opened… 


and God’s plan for Man was made manifest. 

Those that walked the Earth with a righteous spirit and clean souls were taken into the loving arms of the Lord. Those who skulked with the devil, ignoring God’s divine laws, were cast aside to face the horrors awaiting all sinners.  As promised, the Earth burned. The clouds evaporated. The rule of man, of reason and science, came to an end. 

But that was on Earth. And not all of Mankind was on Earth. 

In man’s arrogance, he had built ladders to the very heavens themselves, scattering the spark of humanity among the stars.  These far flung few who remain, forgotten by God, or perhaps given a second chance, now face a future where good and evil have come into sharp relief; where science has proven to be a false idol, yet one that is vital for survival. With communications between colonies severed, no one knows for sure what has befallen humanity. The isolated pockets of human colonists are returning to the old ways – political squabbling, superstition and factional infighting are on the rise. As a tide of distrust rises among the survivors, unexplainable horrors are emerging. 

Things are coming… 

The legions of Satan are real... 

And they are coming for you...

Listen to This!

KIN Major introduces you to the Universe of Rapture.  Many of the Rapture products include transmedia content: audio clues, music and backgrounds, futuristic maps, security badges, player handouts and more.

What is Rapture?

Rapture, The End Of Days, is first and foremost a role-playing game of temptation, politics, horror and sacrifice.  

Rapture also leans strongly towards the narrative style of role-playing games: it focuses on story, characters and plot over game mechanics.Its rules reflect these two facts. Gamers who play up their mortal hero’s flaws and sacrifice them in honest, true and dramatic ways in the quest for redemption are rewarded.Unlike most role-playing games, combat (or any other situation) is not resolved using a blow-by-blow mechanism. Instead a holistic dice roll is used to resolve big chunks combat, often involving multiple participants. This is partly because many of the battles involve dozens, if not legions, of characters, but also because we wanted to keep Rapture focused on characters and plot. 

How you narrate the results of such battles is what makes this approach work. We hope you enjoy Rapture, The End of Days. We’ve put a lot of time and love into this game, and attempted to provide a game that injects a suitable dark and tense mood into your role-playing experience.




Author: Joe at StoryWeaver (Super)/Monday, January 4, 2016/Categories: Rapture

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Transit to Perdition is the second in a series of Adventures for Rapture: The End of Days, which can be run as stand alone missions, or fit neatly together as part of a larger story arc leading humanity back to Earth... and the ulimate battle for humanity's last souls.

 Version 1.1 - You Talk, We Listen

Taking on board reviewers comments and wisdom gleaned from running the adventure at cons, the core text of Transit to Perdition has been updated, with extra material to help your game run smoothly and be more rewarding than ever, rules updates, clarifications and improved explanations that have added two more pages to the text.

But wait, there's more!  We've also included a new audio clue and transcript to bring the secret history of the Nippon-Korean Imperialist State into your adventure (at the appropriate time), and a GM's cheat sheet, bringing all the rules and threats details together into one double-sided page, replete with a flow chart of the adventure so you can more easily know where things are going.

All in all, there has been no better time to pick up Transit to Perdition, and scare the socks off your players!

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More links

  • Buy Now at RPGNowTransit to Perdition: Near Death Experience #2 for Rapture: The End of Days

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