Rapture, The End Of Days, is first and foremost a role-playing game of temptation, politics, horror and sacrifice.
Rapture also leans strongly towards the narrative style of role-playing games: it focuses on story, characters and plot over game mechanics.Its rules reflect these two facts. Gamers who play up their mortal hero’s flaws and sacrifice them in honest, true and dramatic ways in the quest for redemption are rewarded.Unlike most role-playing games, combat (or any other situation) is not resolved using a blow-by-blow mechanism. Instead a holistic dice roll is used to resolve big chunks combat, often involving multiple participants. This is partly because many of the battles involve dozens, if not legions, of characters, but also because we wanted to keep Rapture focused on characters and plot.
How you narrate the results of such battles is what makes this approach work.
We hope you enjoy Rapture, The End of Days. We’ve put a lot of time and love into this game, and attempted to provide a game that injects a suitable dark and tense mood into your role-playing experience.