<?xml version="1.0" encoding="UTF-8" ?><!-- generator=Zoho Sites --><rss version="2.0" xmlns:atom="http://www.w3.org/2005/Atom" xmlns:content="http://purl.org/rss/1.0/modules/content/"><channel><atom:link href="https://www.storyweaver.com/blogs/news/feed" rel="self" type="application/rss+xml"/><title>StoryWeaver Games - Blog , News</title><description>StoryWeaver Games - Blog , News</description><link>https://www.storyweaver.com/blogs/news</link><lastBuildDate>Tue, 23 Dec 2025 11:46:04 -0800</lastBuildDate><generator>http://zoho.com/sites/</generator><item><title><![CDATA[High-Space Spanish Edition Crowdfund NOW Active]]></title><link>https://www.storyweaver.com/blogs/post/High-Space-Spanish-Edition-Crowdfund-NOW-Active</link><description><![CDATA[ ]]></description><content:encoded><![CDATA[<div class="zpcontent-container blogpost-container "><div data-element-id="elm_KPQk3b0XSo2jsgrPgYWIgQ" data-element-type="section" class="zpsection "><style type="text/css"></style><div class="zpcontainer-fluid zpcontainer"><div data-element-id="elm_FM4BGzwxRFeTdTXj9wQbXA" data-element-type="row" class="zprow zprow-container zpalign-items- zpjustify-content- " data-equal-column=""><style type="text/css"></style><div data-element-id="elm_MeYsrPsySWe1_RojXoTbTg" data-element-type="column" class="zpelem-col zpcol-12 zpcol-md-12 zpcol-sm-12 zpalign-self- "><style type="text/css"></style><div data-element-id="elm_9xJlc8ZdQFK_STyU8BNBfA" data-element-type="button" class="zpelement zpelem-button "><style></style><div class="zpbutton-container zpbutton-align-center "><style type="text/css"></style><a class="zpbutton-wrapper zpbutton zpbutton-type-primary zpbutton-size-md zpbutton-style-none " href="https://www.verkami.com/projects/22275-high-space-en-espanol" target="_blank"><span class="zpbutton-content">High-Space Spanish Edition Crowdfunding Campaign</span></a></div>
</div><div data-element-id="elm_v4TIpCa0Q2iW8j4yWcKyPQ" data-element-type="text" class="zpelement zpelem-text "><style></style><div class="zptext zptext-align- " data-editor="true"><div><p><span><img src="https://storyweaver.dubb.com/video/12528/track-image.png?iat=1544221082&hash=%242y%2410%24vYiG8jveF.5Hq3Q0rYDIWOfHLfReHSSOHSYKu4ZWcfTJXe9XeByqG"></span></p></div></div>
</div></div></div></div></div></div> ]]></content:encoded><pubDate>Sat, 08 Dec 2018 09:19:26 +1100</pubDate></item><item><title><![CDATA[RPG Snapshot with Walt]]></title><link>https://www.storyweaver.com/blogs/post/RPG-Snapshot-with-Walt</link><description><![CDATA[]]></description><content:encoded><![CDATA[<div class="zpcontent-container blogpost-container "><div data-element-id="elm_0fS0IRxsTym5fRHI-fD0qQ" data-element-type="section" class="zpsection "><style type="text/css"></style><div class="zpcontainer-fluid zpcontainer"><div data-element-id="elm_ipbgJXQRRdWTghTT10_95g" data-element-type="row" class="zprow zprow-container zpalign-items- zpjustify-content- " data-equal-column=""><style type="text/css"></style><div data-element-id="elm_qDkbP5aESSOf1vtvSbSHNw" data-element-type="column" class="zpelem-col zpcol-12 zpcol-md-12 zpcol-sm-12 zpalign-self- "><style type="text/css"></style><div data-element-id="elm_X-HPykFkTzyXrbFPs4240w" data-element-type="iframe" class="zpelement zpelem-iframe "><style type="text/css"></style><div class="zpiframe-container zpiframe-align-left"><iframe class="zpiframe " src="//www.youtube.com/embed/Aj4h_UH-YUQ?&amp;wmode=transparent" width="425" height="344" align="left" frameBorder="0"></iframe></div>
</div></div></div></div></div></div> ]]></content:encoded><pubDate>Mon, 14 May 2018 22:48:07 +1000</pubDate></item><item><title><![CDATA[Mythwits Future Talk]]></title><link>https://www.storyweaver.com/blogs/post/Enter-your-post-title</link><description><![CDATA[]]></description><content:encoded><![CDATA[<div class="zpcontent-container blogpost-container "><div data-element-id="elm_w5wy1n4HSwS86AGGCZXGhw" data-element-type="section" class="zpsection "><style type="text/css"></style><div class="zpcontainer-fluid zpcontainer"><div data-element-id="elm_DPEE7N1DRsKppqYySEyfdw" data-element-type="row" class="zprow zprow-container zpalign-items- zpjustify-content- " data-equal-column=""><style type="text/css"></style><div data-element-id="elm_eti3c6bUTJWRX0SyzMRoHg" data-element-type="column" class="zpelem-col zpcol-12 zpcol-md-12 zpcol-sm-12 zpalign-self- "><style type="text/css"></style><div data-element-id="elm_TY1IihGpQXSzgFy5YDBxhg" data-element-type="iframe" class="zpelement zpelem-iframe "><style type="text/css"></style><div class="zpiframe-container zpiframe-align-left"><iframe class="zpiframe " src="//www.youtube.com/embed/Nf6vWELSzFg?&amp;wmode=transparent" width="425" height="344" align="left" frameBorder="0"></iframe></div>
</div></div></div></div></div></div> ]]></content:encoded><pubDate>Mon, 16 Apr 2018 21:45:57 +1000</pubDate></item><item><title><![CDATA[Mithwits Interview: Live From CanCon 2017]]></title><link>https://www.storyweaver.com/blogs/post/Mithwits-Interview-Live-From-CanCon-2017</link><description><![CDATA[Originally recorded in Feb 2017, the recent April Tabletop RPG Maker thread reminded us to share this interview more broadly. Enjoy! ]]></description><content:encoded><![CDATA[<div class="zpcontent-container blogpost-container "><div data-element-id="elm__zXhmRXiSVuZmXVzHpIuoQ" data-element-type="section" class="zpsection "><style type="text/css"></style><div class="zpcontainer-fluid zpcontainer"><div data-element-id="elm_U2vd8PmhRgy5aaTAtqMb5w" data-element-type="row" class="zprow zprow-container zpalign-items- zpjustify-content- " data-equal-column=""><style type="text/css"></style><div data-element-id="elm_el8H1WrhSdyLtrpra47IpQ" data-element-type="column" class="zpelem-col zpcol-12 zpcol-md-12 zpcol-sm-12 zpalign-self- "><style type="text/css"></style><div data-element-id="elm_ZVdjBOVdTZC8cwWbvRg1yQ" data-element-type="iframe" class="zpelement zpelem-iframe "><style type="text/css"></style><div class="zpiframe-container zpiframe-align-left"><iframe class="zpiframe " src="//www.youtube.com/embed/7IM8LO3V9Es?&amp;wmode=transparent" width="425" height="344" align="left" frameBorder="0"></iframe></div>
</div><div data-element-id="elm_7ysWg6hyTXGiWgIc3xkwbQ" data-element-type="text" class="zpelement zpelem-text "><style></style><div class="zptext zptext-align- " data-editor="true"><div><p>Originally recorded in Feb 2017, the recent April Tabletop RPG Maker thread reminded us to share this interview more broadly. Enjoy!</p></div></div>
</div></div></div></div></div></div> ]]></content:encoded><pubDate>Mon, 16 Apr 2018 21:45:43 +1000</pubDate></item><item><title><![CDATA[High Space Update 15 Feb 2018]]></title><link>https://www.storyweaver.com/blogs/post/High-Space-Update-15-Feb-2018</link><description><![CDATA[In today's update, our chief editor and ace author Ray Duell outlines two new High-Space archetypes for Intervention, the super-tech spy agency. Over t ]]></description><content:encoded><![CDATA[<div class="zpcontent-container blogpost-container "><div data-element-id="elm_DqnWkXg_SNOXBtKhK4SSxg" data-element-type="section" class="zpsection "><style type="text/css"></style><div class="zpcontainer-fluid zpcontainer"><div data-element-id="elm_M8r2wuzKSdC8X2zchPy0YQ" data-element-type="row" class="zprow zprow-container zpalign-items- zpjustify-content- " data-equal-column=""><style type="text/css"></style><div data-element-id="elm_DMmaFP4zSMmqB0wwKFY2Vg" data-element-type="column" class="zpelem-col zpcol-12 zpcol-md-12 zpcol-sm-12 zpalign-self- "><style type="text/css"></style><div data-element-id="elm_n7iy1yDkQti6P5QqV8TG5g" data-element-type="text" class="zpelement zpelem-text "><style></style><div class="zptext zptext-align- " data-editor="true"><div><p>In today's update, our chief editor and ace author Ray Duell outlines two new High-Space archetypes for Intervention, the super-tech spy agency.<br></p><p><span>Over to you, Ray!</span><br></p></div></div>
</div><div data-element-id="elm_ZGuK2VtqTcyKpjypXvJ2mA" data-element-type="iframe" class="zpelement zpelem-iframe "><style type="text/css"></style><div class="zpiframe-container zpiframe-align-left"><iframe class="zpiframe " src="//www.youtube.com/embed/51_CxgetGsA?&amp;wmode=transparent" width="425" height="344" align="left" frameBorder="0"></iframe></div>
</div></div></div></div></div></div> ]]></content:encoded><pubDate>Thu, 15 Feb 2018 21:07:46 +1100</pubDate></item><item><title><![CDATA[High-Space Update for Friday Jan 19th 2018]]></title><link>https://www.storyweaver.com/blogs/post/High-Space-Update-for-Friday-Jan-19th-2018</link><description><![CDATA[]]></description><content:encoded><![CDATA[<div class="zpcontent-container blogpost-container "><div data-element-id="elm_q_2mSGvWTdiprwrf9Y744A" data-element-type="section" class="zpsection "><style type="text/css"></style><div class="zpcontainer-fluid zpcontainer"><div data-element-id="elm_eChmd3aHQXOL1hZAKiGySg" data-element-type="row" class="zprow zprow-container zpalign-items- zpjustify-content- " data-equal-column=""><style type="text/css"></style><div data-element-id="elm_zy49um_LSVaAbk4JbHrAew" data-element-type="column" class="zpelem-col zpcol-12 zpcol-md-12 zpcol-sm-12 zpalign-self- "><style type="text/css"></style><div data-element-id="elm_oXKslJUBTNudoBu5KsPd3w" data-element-type="iframe" class="zpelement zpelem-iframe "><style type="text/css"></style><div class="zpiframe-container zpiframe-align-left"><iframe class="zpiframe " src="//www.youtube.com/embed/BZZ8TfqgswQ?&amp;wmode=transparent" width="425" height="344" align="left" frameBorder="0"></iframe></div>
</div></div></div></div></div></div> ]]></content:encoded><pubDate>Thu, 15 Feb 2018 21:07:28 +1100</pubDate></item><item><title><![CDATA[High-Space Update.  12 Jan 2018]]></title><link>https://www.storyweaver.com/blogs/post/High-Space-Update-12-Jan-2018</link><description><![CDATA[It's a new year and a new dawn for StoryWeaver. We've spent the holiday's writing, writing, writing... The Teraborg books get a bunch of new archetype ]]></description><content:encoded><![CDATA[<div class="zpcontent-container blogpost-container "><div data-element-id="elm_Ns3Mw4rwT86S9QgEZPOanA" data-element-type="section" class="zpsection "><style type="text/css"></style><div class="zpcontainer-fluid zpcontainer"><div data-element-id="elm_qN9N1SpRRu2gbWsADu_Mvg" data-element-type="row" class="zprow zprow-container zpalign-items- zpjustify-content- " data-equal-column=""><style type="text/css"></style><div data-element-id="elm_Bkb4plHrR9eRoMxKuO3XSQ" data-element-type="column" class="zpelem-col zpcol-12 zpcol-md-12 zpcol-sm-12 zpalign-self- "><style type="text/css"></style><div data-element-id="elm_5pK4OMMzRn6wGZjeuDRTuA" data-element-type="iframe" class="zpelement zpelem-iframe "><style type="text/css"></style><div class="zpiframe-container zpiframe-align-left"><iframe class="zpiframe " src="//www.youtube.com/embed/GD1wkxUJoG4?&amp;wmode=transparent" width="425" height="344" align="left" frameBorder="0"></iframe></div>
</div><div data-element-id="elm_4qOz7gDtSc-O6l7pzg_Brg" data-element-type="text" class="zpelement zpelem-text "><style></style><div class="zptext zptext-align- " data-editor="true"><div><p><span>It's a new year and a new dawn for StoryWeaver. We've spent the holiday's writing, writing, writing... <br>The Teraborg books get a bunch of new archetypes plus extra edges and gear!&nbsp; We'll be updating your files in the next few weeks.<br>Check out the new GM screen for High-Space!<br>Jordan's new adventure, Full Metal Galatrimus is into edit for continuity.&nbsp;<br>Joe and Jaie are working on a new plot point campaign that solves the mystery of The Lantern Quarantine.&nbsp; And we are calling for some alpha-testers!&nbsp;</span></p></div></div>
</div></div></div></div></div></div> ]]></content:encoded><pubDate>Fri, 12 Jan 2018 11:39:58 +1100</pubDate></item><item><title><![CDATA[Going Retail]]></title><link>https://www.storyweaver.com/blogs/post/Going-Retail</link><description><![CDATA[High-Space Books Launch StoryWeaver into Retail &nbsp;&nbsp;&nbsp; Over a decade, StoryWeaver has been a tiny outfit of misfits,&nbsp; dedicated to pr ]]></description><content:encoded><![CDATA[<div class="zpcontent-container blogpost-container "><div data-element-id="elm_TPs2mqyDRNG_YfNp5iOnwA" data-element-type="section" class="zpsection "><style type="text/css"></style><div class="zpcontainer-fluid zpcontainer"><div data-element-id="elm_okBVGRGjQ96q7I4TfkXX6w" data-element-type="row" class="zprow zprow-container zpalign-items- zpjustify-content- " data-equal-column=""><style type="text/css"></style><div data-element-id="elm_Z9_o6Ee7TPKiv4cgnsHRBA" data-element-type="column" class="zpelem-col zpcol-12 zpcol-md-12 zpcol-sm-12 zpalign-self- "><style type="text/css"></style><div data-element-id="elm_fp0PrVF7QOuxJC2LAQJDZg" data-element-type="text" class="zpelement zpelem-text "><style></style><div class="zptext zptext-align- " data-editor="true"><div><h2>High-Space Books Launch StoryWeaver into Retail<span> &nbsp;&nbsp;&nbsp;</span></h2><div>Over a decade, StoryWeaver has been a tiny outfit of misfits,&nbsp; dedicated to producing games that rival to big brands in terms of quality and scope.&nbsp;</div><div><br></div><div>We love making games.&nbsp; But going full-time with game making is tough&nbsp; commitment.&nbsp;&nbsp;<span>So, we've always held back from the huge investments needed to go into retail.</span></div><div><br></div><div>With High-Space 2nd Edition, we decided to make the leap into mainstream retail.</div><div><br></div><div>The journey started with Kickstarter.&nbsp; With the support of our many fans and backers, we began the task of delivering something special. Not only is High-Space a rich, expansive setting... it's a beautiful product.</div><div><br></div><div>Along the way, we've made mistakes, learned a lot of lessons, been skewed over by dodgy suppliers, and unconditionally supported by heroes of the gaming industry.&nbsp; &nbsp;</div><div><br></div><div>But we got there.&nbsp;</div><div><br></div><div>Savage Worlds is the perfect platform for games developers like us!&nbsp; The Savage Worlds Deluxe PDF core rulebook and the retail books&nbsp; set the standard for low-cost, high-value gaming. And with everything from Super Powers to Steam Punk, it's a sublimely&nbsp; flexible set of rules.&nbsp; It lets us focus on creating the world, and extending the action!&nbsp;</div><div><br></div><div>I'd want to call out all the heroes that gave us great advice and moral support.&nbsp;</div><div><br></div><div><b><i>Gonzalo Durán</i></b>, who has stood by us non-stop and championed High-Space</div><div><br></div><div><b><i>Jodi Black</i></b>, Pinnacle Entertainment Group, who has always backed our crazy ideas... and built developer community for us all!&nbsp;</div><div><span><br></span></div><div><b><i>Jim Searcy</i></b>, Studio 2 Publishing, who provided us invaluable advice on so many fronts.</div><div><span><br></span></div><div><span><b><i>Sean Patrick Fannon</i></b>, for advice, moral support and pointing us towards Studio 2.&nbsp;<br></span></div><div>&nbsp;<br></div><div><br></div><div>&nbsp;&nbsp;</div></div></div>
</div></div></div></div></div></div> ]]></content:encoded><pubDate>Mon, 06 Nov 2017 20:07:37 +1100</pubDate></item></channel></rss>